import mx.transitions.Tween; import mx.transitions.easing.*; new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Back.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Bounce.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Elastic.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Regular.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.Strong.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.None.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.None.easeIn, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.None.easeOut, 0, 300, 2, true); new mx.transitions.Tween(mc, "_x", mx.transitions.easing.None.easeInOut, 0, 300, 2, true); mx.transitions.TransitionManager.star...